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Food & Consumables Pack Documentation

Introducing highly detailed pack of consumable items, healing items and other items related to food and healing. Use them as consumable items and to decorate your scenes, customize them if you need to and feed and take care of your adventurer. Assets are highly optimized and were made using Universal Render Pipeline (URP). You can easily convert them to HDRP or built-in render pipeline if needed.

1.0. Getting Started

All prefabs can be found in the Prefabs folder, organized into subfolders by categories. These prefabs can be simply dragged and dropped into your scene. Make sure to check out demo scenes as well, they can be found in Scenes folder.

1.1. Detailed Contents

Asset Count Average Tris Count
Food 48 585
Dishes 38 939
Utensils 11 350
Candlestick 1 944
Furniture 4 1100
Medical 20 785
Potions 18 1660

2.0. URP and HDRP Material Conversion (optional)

If you have your project configured to use Universal Render Pipeline, you can just go to Edit - Render Pipeline - Universal Render Pipeline - Upgrade Project materials To UniversalRP Materials. All materials will be converted to be used with URP.

Similarly, if you have your project configured to use the High Definition Render Pipeline, you can navigate to Edit - Render Pipeline - Upgrade from Builtin pipeline - Upgrade Project Materials to High Definition Materials. All materials will be converted to be used with HDRP.

3.0 Texture customization

Some assets have blank texture versions that are textured but have space on the texture for your own customization. Simply copy the diffuse texture and add text or graphics to it in your preferred image editor (e.g. Photoshop, Gimp, Krita).

Food and Consumables

Food and Consumables

Food and Consumables

4.0. Support

Please write us to [email protected] for any additional information or support.

Made with ❤️and lots of ☕.